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  • ObservableObject

    The ObservableObject type implements the INotifyPropertyChanged interface used in WPF and Silverlight to notify on changes to properties that are bound to a control. Specify property names type safely using F# Quotations, i.e. <@ this.PropertyName @> when invoking the NotifyPropertyChanged method. If you are following the MVVM pattern then your View Model class can inherit from the ObservableObject type.

    67 people like this

    Posted: 14 years ago by Phillip Trelford

  • Command pattern for Redo-Undo II

    This command redo-undo implement group the command under Do/Undo category.

    70 people like this

    Posted: 14 years ago by Tao Liu

  • A beautiful fixed-point finding function

    We start with an initial value and then applying f repeatedly, until the value does not change anymore.

    302 people like this

    Posted: 15 years ago by Nick Palladinos

  • Asynchronous sequences

    An asynchronous sequence is similar to the seq type, but the elements of the sequence are generated asynchronously without blocking the caller as in Async. This snippet declares asynchronous sequence and uses it to compare two files in 1k blocks.

    109 people like this

    Posted: 15 years ago by Tomas Petricek

  • Monadic Memoization

    Modular memoization within a pure functional setting that is implemented as a convenient computation builder.

    91 people like this

    Posted: 14 years ago by Nick Palladinos

  • FSX Structure

    I use this basic template when writing .fsx files that I might want to compile. It adjusts the difference in command line/entrypoint handling between a script and a compiled assembly. This example shows the details for a WPF script — replace the #r's and/or remove the STAThread for a WinForms or Console script.

    124 people like this

    Posted: 15 years ago by Blake Coverett

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