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Poll a file until it is quiet
One of the problems with using FileSystemWatcher to detect new files and process them is that it tells you when the file starts being created, not when it finishes. Use this little function to poll the file until it stops being written to.
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open System
open System.IO
// Wait until a file has completed copying, writing etc - if it exists at all:
let rec fileQuiet path =
try
if File.Exists(path) then
use f = File.OpenRead(path)
true
else
true // Change this if you want to know if the file didn't exist
with
| _ -> System.Threading.Thread.Sleep(1000)
fileQuiet path
|
namespace System
namespace System.IO
val fileQuiet : path:string -> bool
Full name: Script.fileQuiet
val path : string
type File =
static member AppendAllLines : path:string * contents:IEnumerable<string> -> unit + 1 overload
static member AppendAllText : path:string * contents:string -> unit + 1 overload
static member AppendText : path:string -> StreamWriter
static member Copy : sourceFileName:string * destFileName:string -> unit + 1 overload
static member Create : path:string -> FileStream + 3 overloads
static member CreateText : path:string -> StreamWriter
static member Decrypt : path:string -> unit
static member Delete : path:string -> unit
static member Encrypt : path:string -> unit
static member Exists : path:string -> bool
...
Full name: System.IO.File
File.Exists(path: string) : bool
val f : FileStream
File.OpenRead(path: string) : FileStream
namespace System.Threading
Multiple items
type Thread =
inherit CriticalFinalizerObject
new : start:ThreadStart -> Thread + 3 overloads
member Abort : unit -> unit + 1 overload
member ApartmentState : ApartmentState with get, set
member CurrentCulture : CultureInfo with get, set
member CurrentUICulture : CultureInfo with get, set
member DisableComObjectEagerCleanup : unit -> unit
member ExecutionContext : ExecutionContext
member GetApartmentState : unit -> ApartmentState
member GetCompressedStack : unit -> CompressedStack
member GetHashCode : unit -> int
...
Full name: System.Threading.Thread
--------------------
Threading.Thread(start: Threading.ThreadStart) : unit
Threading.Thread(start: Threading.ParameterizedThreadStart) : unit
Threading.Thread(start: Threading.ThreadStart, maxStackSize: int) : unit
Threading.Thread(start: Threading.ParameterizedThreadStart, maxStackSize: int) : unit
Threading.Thread.Sleep(timeout: TimeSpan) : unit
Threading.Thread.Sleep(millisecondsTimeout: int) : unit
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