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Discrete Fréchet Distance
Compute the Discrete Fréchet Distance between two arrays (which may be of different lengths). Based on the 1994 algorithm by Thomas Eiter and Heikki Mannila.
Not extensively tested, so use at your peril!
(This version with some small fixes.)
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open System
// Discrete Frechet Distance:
// (Based on the 1994 algorithm from Thomas Eiter and Heikki Mannila.)
let frechet (P : array<float*float>) (Q : array<float*float>) =
let sq (x : float) = x * x
let min3 x y z = [x; y; z] |> List.min
let d (a : (float*float)) (b: float*float) =
let ab_x = abs(fst(a) - fst(b))
let ab_y = abs(snd(a) - snd(b))
sqrt(sq ab_x + sq ab_y)
let p, q = Array.length P, Array.length Q
let ca = Array2D.init p q (fun _ _ -> -1.0)
let rec c i j =
if ca.[i, j] > -1.0 then
ca.[i, j]
else
if i = 0 && j = 0 then
ca.[i, j] <- d (P.[0]) (Q.[0])
elif i > 0 && j = 0 then
ca.[i, j] <- Math.Max((c (i-1) 0), (d P.[i] Q.[0]))
elif i = 0 && j > 0 then
ca.[i, j] <- Math.Max((c 0 (j-1)), (d P.[0] Q.[j]))
elif i > 0 && j > 0 then
ca.[i, j] <- Math.Max(min3 (c (i-1) j) (c (i-1) (j-1)) (c i (j-1)), (d P.[i] Q.[j]))
else
ca.[i, j] <- nan
ca.[i, j]
c (p-1) (q-1)
// Use frechet as an operator:
let (-~~) a1 a2 = abs(frechet a1 a2)
// Test arrays:
let linearPositive = (seq {for x in 0. .. 1. .. 100. do yield (x, x)}) |> Array.ofSeq
let linearNegative = (seq {for x in 0. .. 1. .. 100. do yield (x, 100.-x)}) |> Array.ofSeq
let linearPositiveOffset10 = (seq {for x in 0. .. 1. .. 100. do yield (x+10., x+10.)}) |> Array.ofSeq
let x_x2 = (seq {for x in 0. .. 1. .. 100. do yield (x, x*x)}) |> Array.ofSeq
let x_x2_plus2y = (seq {for x in 0. .. 1. .. 100. do yield (x, x*x+2.)}) |> Array.ofSeq
let x_x2_plus2x = (seq {for x in 0. .. 1. .. 100. do yield (x+2., x*x)}) |> Array.ofSeq
let x_x2_plus10xy = (seq {for x in 0. .. 1. .. 100. do yield (x+10., x*x+10.)}) |> Array.ofSeq
let x_x2_scaled_x = (seq {for x in 0. .. 1. .. 100. do yield (x/2., x*x+10.)}) |> Array.ofSeq
let circle = (seq {for x in 0. .. 0.1 .. System.Math.PI*2. do yield (Math.Sin(x), Math.Cos(x))}) |> Array.ofSeq
let circleStretched = (seq {for x in 0. .. 0.1 .. System.Math.PI*2. do yield (Math.Sin(x)*4.5, Math.Cos(x)*3.4)}) |> Array.ofSeq
// Tests:
let test1 = linearPositive -~~ linearPositive // 0.0 - identical
let test2 = linearPositive -~~ linearNegative // 100.0
let test3 = linearPositive -~~ linearPositiveOffset10 // 14.14213562
let test4 = x_x2 -~~ x_x2 // 0.0 - identical
let test5 = x_x2 -~~ x_x2_plus2y // 2.0
let test6 = x_x2 -~~ x_x2_plus2x // 2.0
let test7 = x_x2 -~~ x_x2_plus10xy // 14.14213562
let test8 = x_x2 -~~ x_x2_scaled_x // 50.99019514
let test9 = circle -~~ circleStretched // 3.4998577
|
namespace System
val frechet : P:(float * float) array -> Q:(float * float) array -> float
Full name: Script.frechet
val P : (float * float) array
type 'T array = 'T []
Full name: Microsoft.FSharp.Core.array<_>
Multiple items
val float : value:'T -> float (requires member op_Explicit)
Full name: Microsoft.FSharp.Core.Operators.float
--------------------
type float = Double
Full name: Microsoft.FSharp.Core.float
--------------------
type float<'Measure> = float
Full name: Microsoft.FSharp.Core.float<_>
val Q : (float * float) array
val sq : (float -> float)
val x : float
val min3 : ('a -> 'a -> 'a -> 'a) (requires comparison)
val x : 'a (requires comparison)
val y : 'a (requires comparison)
val z : 'a (requires comparison)
Multiple items
module List
from Microsoft.FSharp.Collections
--------------------
type List<'T> =
| ( [] )
| ( :: ) of Head: 'T * Tail: 'T list
interface IEnumerable
interface IEnumerable<'T>
member Head : 'T
member IsEmpty : bool
member Item : index:int -> 'T with get
member Length : int
member Tail : 'T list
static member Cons : head:'T * tail:'T list -> 'T list
static member Empty : 'T list
Full name: Microsoft.FSharp.Collections.List<_>
val min : list:'T list -> 'T (requires comparison)
Full name: Microsoft.FSharp.Collections.List.min
val d : (float * float -> float * float -> float)
val a : float * float
val b : float * float
val ab_x : float
val abs : value:'T -> 'T (requires member Abs)
Full name: Microsoft.FSharp.Core.Operators.abs
val fst : tuple:('T1 * 'T2) -> 'T1
Full name: Microsoft.FSharp.Core.Operators.fst
val ab_y : float
val snd : tuple:('T1 * 'T2) -> 'T2
Full name: Microsoft.FSharp.Core.Operators.snd
val sqrt : value:'T -> 'U (requires member Sqrt)
Full name: Microsoft.FSharp.Core.Operators.sqrt
val p : int
val q : int
type Array =
member Clone : unit -> obj
member CopyTo : array:Array * index:int -> unit + 1 overload
member GetEnumerator : unit -> IEnumerator
member GetLength : dimension:int -> int
member GetLongLength : dimension:int -> int64
member GetLowerBound : dimension:int -> int
member GetUpperBound : dimension:int -> int
member GetValue : [<ParamArray>] indices:int[] -> obj + 7 overloads
member Initialize : unit -> unit
member IsFixedSize : bool
...
Full name: System.Array
val length : array:'T [] -> int
Full name: Microsoft.FSharp.Collections.Array.length
val ca : float [,]
module Array2D
from Microsoft.FSharp.Collections
val init : length1:int -> length2:int -> initializer:(int -> int -> 'T) -> 'T [,]
Full name: Microsoft.FSharp.Collections.Array2D.init
val c : (int -> int -> float)
val i : int
val j : int
type Math =
static val PI : float
static val E : float
static member Abs : value:sbyte -> sbyte + 6 overloads
static member Acos : d:float -> float
static member Asin : d:float -> float
static member Atan : d:float -> float
static member Atan2 : y:float * x:float -> float
static member BigMul : a:int * b:int -> int64
static member Ceiling : d:decimal -> decimal + 1 overload
static member Cos : d:float -> float
...
Full name: System.Math
Math.Max(val1: decimal, val2: decimal) : decimal
(+0 other overloads)
Math.Max(val1: float, val2: float) : float
(+0 other overloads)
Math.Max(val1: float32, val2: float32) : float32
(+0 other overloads)
Math.Max(val1: uint64, val2: uint64) : uint64
(+0 other overloads)
Math.Max(val1: int64, val2: int64) : int64
(+0 other overloads)
Math.Max(val1: uint32, val2: uint32) : uint32
(+0 other overloads)
Math.Max(val1: int, val2: int) : int
(+0 other overloads)
Math.Max(val1: uint16, val2: uint16) : uint16
(+0 other overloads)
Math.Max(val1: int16, val2: int16) : int16
(+0 other overloads)
Math.Max(val1: byte, val2: byte) : byte
(+0 other overloads)
val nan : float
Full name: Microsoft.FSharp.Core.Operators.nan
val a1 : (float * float) array
val a2 : (float * float) array
val linearPositive : (float * float) []
Full name: Script.linearPositive
Multiple items
val seq : sequence:seq<'T> -> seq<'T>
Full name: Microsoft.FSharp.Core.Operators.seq
--------------------
type seq<'T> = Collections.Generic.IEnumerable<'T>
Full name: Microsoft.FSharp.Collections.seq<_>
val ofSeq : source:seq<'T> -> 'T []
Full name: Microsoft.FSharp.Collections.Array.ofSeq
val linearNegative : (float * float) []
Full name: Script.linearNegative
val linearPositiveOffset10 : (float * float) []
Full name: Script.linearPositiveOffset10
val x_x2 : (float * float) []
Full name: Script.x_x2
val x_x2_plus2y : (float * float) []
Full name: Script.x_x2_plus2y
val x_x2_plus2x : (float * float) []
Full name: Script.x_x2_plus2x
val x_x2_plus10xy : (float * float) []
Full name: Script.x_x2_plus10xy
val x_x2_scaled_x : (float * float) []
Full name: Script.x_x2_scaled_x
val circle : (float * float) []
Full name: Script.circle
field Math.PI = 3.14159265359
Math.Sin(a: float) : float
Math.Cos(d: float) : float
val circleStretched : (float * float) []
Full name: Script.circleStretched
val test1 : float
Full name: Script.test1
val test2 : float
Full name: Script.test2
val test3 : float
Full name: Script.test3
val test4 : float
Full name: Script.test4
val test5 : float
Full name: Script.test5
val test6 : float
Full name: Script.test6
val test7 : float
Full name: Script.test7
val test8 : float
Full name: Script.test8
val test9 : float
Full name: Script.test9
More information