Multiple items type BitArray = new : length:int -> BitArray + 5 overloads member And : value:BitArray -> BitArray member Clone : unit -> obj member CopyTo : array:Array * index:int -> unit member Count : int member Get : index:int -> bool member GetEnumerator : unit -> IEnumerator member IsReadOnly : bool member IsSynchronized : bool member Item : int -> bool with get, set ...
Full name: System.Collections.BitArray
-------------------- BitArray(length: int) : unit BitArray(bytes: byte []) : unit BitArray(values: bool []) : unit BitArray(values: int []) : unit BitArray(bits: BitArray) : unit BitArray(length: int, defaultValue: bool) : unit
Multiple items val seq : sequence:seq<'T> -> seq<'T>
Full name: Microsoft.FSharp.Core.Operators.seq
-------------------- type seq<'T> = Generic.IEnumerable<'T>