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backup files
backup files , construct directory structure and then copy them one by one, ignore some sub directory in ignore list
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open System
open System.IO
type FileUnit =
| Empty
| FileElem of string * FileAttributes
| DirectoryElem of string * FileAttributes * FileUnit
| FDList of seq<FileUnit>
let rec getFiles path =
match DirectoryInfo(path).Exists with
| false -> Empty
| _ -> match DirectoryInfo(path).Attributes &&& FileAttributes.Directory with
| FileAttributes.Directory -> let dflst =
match Directory.GetFiles(path).Length, Directory.GetDirectories(path).Length with
|0, 0 -> Empty
|1, 0 -> let tpath = Directory.GetFiles(path).[0]
FileElem(tpath, DirectoryInfo(tpath).Attributes)
|0, 1 -> let tpath = Directory.GetDirectories(path).[0]
tpath |> getFiles
|_, _ -> FDList(seq{for elem in Directory.GetFiles(path) do
yield FileElem(elem, DirectoryInfo(elem).Attributes)
for elem in Directory.GetDirectories(path) do
yield elem |> getFiles})
DirectoryElem(path, DirectoryInfo(path).Attributes, dflst)
| _ -> FileElem(path, DirectoryInfo(path).Attributes)
let rec copyfile (sourcepath:string) (destpath:string) ignorelst plst=
match plst with
|Empty -> ()
|FileElem(path, _) -> File.Copy(path, path.Replace(sourcepath, destpath), true)
|DirectoryElem(path, _, lst) ->
if (not (Seq.exists (fun elem -> elem = DirectoryInfo(path).Name.ToLower()) ignorelst)) then
Directory.CreateDirectory(path.Replace(sourcepath, destpath)) |> ignore
copyfile sourcepath destpath ignorelst lst
|FDList lst -> for elem in lst do
copyfile sourcepath destpath ignorelst elem
let backupfile (sourcepath:string) (destpath:string) ignorelst=
getFiles sourcepath
|> copyfile sourcepath destpath ignorelst
let auto_backup() =
let Today = DateTime.Now.Date
let Dest = "d:/Backup/" + String.Format("{0}-{1}-{2}", Today.Year, Today.Month, Today.Day)
Console.WriteLine("{0}", Dest.ToString())
backupfile "d:/Some" Dest ["database"]
|
namespace System
namespace System.IO
type FileUnit =
| Empty
| FileElem of string * FileAttributes
| DirectoryElem of string * FileAttributes * FileUnit
| FDList of seq<FileUnit>
Full name: Script.FileUnit
union case FileUnit.Empty: FileUnit
union case FileUnit.FileElem: string * FileAttributes -> FileUnit
Multiple items
val string : value:'T -> string
Full name: Microsoft.FSharp.Core.Operators.string
--------------------
type string = String
Full name: Microsoft.FSharp.Core.string
type FileAttributes =
| ReadOnly = 1
| Hidden = 2
| System = 4
| Directory = 16
| Archive = 32
| Device = 64
| Normal = 128
| Temporary = 256
| SparseFile = 512
| ReparsePoint = 1024
...
Full name: System.IO.FileAttributes
union case FileUnit.DirectoryElem: string * FileAttributes * FileUnit -> FileUnit
union case FileUnit.FDList: seq<FileUnit> -> FileUnit
Multiple items
val seq : sequence:seq<'T> -> seq<'T>
Full name: Microsoft.FSharp.Core.Operators.seq
--------------------
type seq<'T> = Collections.Generic.IEnumerable<'T>
Full name: Microsoft.FSharp.Collections.seq<_>
val getFiles : path:string -> FileUnit
Full name: Script.getFiles
val path : string
Multiple items
type DirectoryInfo =
inherit FileSystemInfo
new : path:string -> DirectoryInfo
member Create : unit -> unit + 1 overload
member CreateSubdirectory : path:string -> DirectoryInfo + 1 overload
member Delete : unit -> unit + 1 overload
member EnumerateDirectories : unit -> IEnumerable<DirectoryInfo> + 2 overloads
member EnumerateFileSystemInfos : unit -> IEnumerable<FileSystemInfo> + 2 overloads
member EnumerateFiles : unit -> IEnumerable<FileInfo> + 2 overloads
member Exists : bool
member GetAccessControl : unit -> DirectorySecurity + 1 overload
member GetDirectories : unit -> DirectoryInfo[] + 2 overloads
...
Full name: System.IO.DirectoryInfo
--------------------
DirectoryInfo(path: string) : unit
field FileAttributes.Directory = 16
val dflst : FileUnit
type Directory =
static member CreateDirectory : path:string -> DirectoryInfo + 1 overload
static member Delete : path:string -> unit + 1 overload
static member EnumerateDirectories : path:string -> IEnumerable<string> + 2 overloads
static member EnumerateFileSystemEntries : path:string -> IEnumerable<string> + 2 overloads
static member EnumerateFiles : path:string -> IEnumerable<string> + 2 overloads
static member Exists : path:string -> bool
static member GetAccessControl : path:string -> DirectorySecurity + 1 overload
static member GetCreationTime : path:string -> DateTime
static member GetCreationTimeUtc : path:string -> DateTime
static member GetCurrentDirectory : unit -> string
...
Full name: System.IO.Directory
Directory.GetFiles(path: string) : string []
Directory.GetFiles(path: string, searchPattern: string) : string []
Directory.GetFiles(path: string, searchPattern: string, searchOption: SearchOption) : string []
Directory.GetDirectories(path: string) : string []
Directory.GetDirectories(path: string, searchPattern: string) : string []
Directory.GetDirectories(path: string, searchPattern: string, searchOption: SearchOption) : string []
val tpath : string
val elem : string
val copyfile : sourcepath:string -> destpath:string -> ignorelst:seq<string> -> plst:FileUnit -> unit
Full name: Script.copyfile
val sourcepath : string
val destpath : string
val ignorelst : seq<string>
val plst : FileUnit
type File =
static member AppendAllLines : path:string * contents:IEnumerable<string> -> unit + 1 overload
static member AppendAllText : path:string * contents:string -> unit + 1 overload
static member AppendText : path:string -> StreamWriter
static member Copy : sourceFileName:string * destFileName:string -> unit + 1 overload
static member Create : path:string -> FileStream + 3 overloads
static member CreateText : path:string -> StreamWriter
static member Decrypt : path:string -> unit
static member Delete : path:string -> unit
static member Encrypt : path:string -> unit
static member Exists : path:string -> bool
...
Full name: System.IO.File
File.Copy(sourceFileName: string, destFileName: string) : unit
File.Copy(sourceFileName: string, destFileName: string, overwrite: bool) : unit
String.Replace(oldValue: string, newValue: string) : string
String.Replace(oldChar: char, newChar: char) : string
val lst : FileUnit
val not : value:bool -> bool
Full name: Microsoft.FSharp.Core.Operators.not
module Seq
from Microsoft.FSharp.Collections
val exists : predicate:('T -> bool) -> source:seq<'T> -> bool
Full name: Microsoft.FSharp.Collections.Seq.exists
Directory.CreateDirectory(path: string) : DirectoryInfo
Directory.CreateDirectory(path: string, directorySecurity: Security.AccessControl.DirectorySecurity) : DirectoryInfo
val ignore : value:'T -> unit
Full name: Microsoft.FSharp.Core.Operators.ignore
val lst : seq<FileUnit>
val elem : FileUnit
val backupfile : sourcepath:string -> destpath:string -> ignorelst:seq<string> -> unit
Full name: Script.backupfile
val auto_backup : unit -> unit
Full name: Script.auto_backup
val Today : DateTime
Multiple items
type DateTime =
struct
new : ticks:int64 -> DateTime + 10 overloads
member Add : value:TimeSpan -> DateTime
member AddDays : value:float -> DateTime
member AddHours : value:float -> DateTime
member AddMilliseconds : value:float -> DateTime
member AddMinutes : value:float -> DateTime
member AddMonths : months:int -> DateTime
member AddSeconds : value:float -> DateTime
member AddTicks : value:int64 -> DateTime
member AddYears : value:int -> DateTime
...
end
Full name: System.DateTime
--------------------
DateTime()
(+0 other overloads)
DateTime(ticks: int64) : unit
(+0 other overloads)
DateTime(ticks: int64, kind: DateTimeKind) : unit
(+0 other overloads)
DateTime(year: int, month: int, day: int) : unit
(+0 other overloads)
DateTime(year: int, month: int, day: int, calendar: Globalization.Calendar) : unit
(+0 other overloads)
DateTime(year: int, month: int, day: int, hour: int, minute: int, second: int) : unit
(+0 other overloads)
DateTime(year: int, month: int, day: int, hour: int, minute: int, second: int, kind: DateTimeKind) : unit
(+0 other overloads)
DateTime(year: int, month: int, day: int, hour: int, minute: int, second: int, calendar: Globalization.Calendar) : unit
(+0 other overloads)
DateTime(year: int, month: int, day: int, hour: int, minute: int, second: int, millisecond: int) : unit
(+0 other overloads)
DateTime(year: int, month: int, day: int, hour: int, minute: int, second: int, millisecond: int, kind: DateTimeKind) : unit
(+0 other overloads)
property DateTime.Now: DateTime
property DateTime.Date: DateTime
val Dest : string
Multiple items
type String =
new : value:char -> string + 7 overloads
member Chars : int -> char
member Clone : unit -> obj
member CompareTo : value:obj -> int + 1 overload
member Contains : value:string -> bool
member CopyTo : sourceIndex:int * destination:char[] * destinationIndex:int * count:int -> unit
member EndsWith : value:string -> bool + 2 overloads
member Equals : obj:obj -> bool + 2 overloads
member GetEnumerator : unit -> CharEnumerator
member GetHashCode : unit -> int
...
Full name: System.String
--------------------
String(value: nativeptr<char>) : unit
String(value: nativeptr<sbyte>) : unit
String(value: char []) : unit
String(c: char, count: int) : unit
String(value: nativeptr<char>, startIndex: int, length: int) : unit
String(value: nativeptr<sbyte>, startIndex: int, length: int) : unit
String(value: char [], startIndex: int, length: int) : unit
String(value: nativeptr<sbyte>, startIndex: int, length: int, enc: Text.Encoding) : unit
String.Format(format: string, [<ParamArray>] args: obj []) : string
String.Format(format: string, arg0: obj) : string
String.Format(provider: IFormatProvider, format: string, [<ParamArray>] args: obj []) : string
String.Format(format: string, arg0: obj, arg1: obj) : string
String.Format(format: string, arg0: obj, arg1: obj, arg2: obj) : string
property DateTime.Year: int
property DateTime.Month: int
property DateTime.Day: int
type Console =
static member BackgroundColor : ConsoleColor with get, set
static member Beep : unit -> unit + 1 overload
static member BufferHeight : int with get, set
static member BufferWidth : int with get, set
static member CapsLock : bool
static member Clear : unit -> unit
static member CursorLeft : int with get, set
static member CursorSize : int with get, set
static member CursorTop : int with get, set
static member CursorVisible : bool with get, set
...
Full name: System.Console
Console.WriteLine() : unit
(+0 other overloads)
Console.WriteLine(value: string) : unit
(+0 other overloads)
Console.WriteLine(value: obj) : unit
(+0 other overloads)
Console.WriteLine(value: uint64) : unit
(+0 other overloads)
Console.WriteLine(value: int64) : unit
(+0 other overloads)
Console.WriteLine(value: uint32) : unit
(+0 other overloads)
Console.WriteLine(value: int) : unit
(+0 other overloads)
Console.WriteLine(value: float32) : unit
(+0 other overloads)
Console.WriteLine(value: float) : unit
(+0 other overloads)
Console.WriteLine(value: decimal) : unit
(+0 other overloads)
String.ToString() : string
String.ToString(provider: IFormatProvider) : string
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