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FizzBuzz with Rule Engine
Inspired by http://dave.fayr.am/posts/2012-10-4-finding-fizzbuzz.html Rules are in a list of lambdas that can be easily modified. A pattern-matching recursive function applies them in the correct order.
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|
let fizzRules =
[
(fun i -> if i % 3 = 0 then "Fizz" else "");
(fun i -> if i % 5 = 0 then "Buzz" else "")
(fun i -> if i % 7 = 0 then "Bazz" else "")
(fun i -> if i % 11 = 0 then "Bop" else "")
]
let fizzbuzz rules i =
let rec ruleRunner s rl =
match s, rl with
| "", []
-> i.ToString()
| _, []
-> s
| _, h::t
-> ruleRunner (s + h i) t
ruleRunner "" rules
[ 1 .. 105 ]
|> Seq.map (fizzbuzz fizzRules)
|> Seq.iter (printfn "%s")
|
val fizzRules : (int -> string) list
Full name: Script.fizzRules
val i : int
val fizzbuzz : rules:('a -> string) list -> i:'a -> string
Full name: Script.fizzbuzz
val rules : ('a -> string) list
val i : 'a
val ruleRunner : (string -> ('a -> string) list -> string)
val s : string
val rl : ('a -> string) list
System.Object.ToString() : string
val h : ('a -> string)
val t : ('a -> string) list
module Seq
from Microsoft.FSharp.Collections
val map : mapping:('T -> 'U) -> source:seq<'T> -> seq<'U>
Full name: Microsoft.FSharp.Collections.Seq.map
val iter : action:('T -> unit) -> source:seq<'T> -> unit
Full name: Microsoft.FSharp.Collections.Seq.iter
val printfn : format:Printf.TextWriterFormat<'T> -> 'T
Full name: Microsoft.FSharp.Core.ExtraTopLevelOperators.printfn
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