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Simple JS Calculator
Simple calculator application for adding numbers, compiles to JavaScript via Pit (v0.1) (http://pitfw.posterous.com).
Run: http://trelford.com/PitCalculatorApp.htm
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|
namespace Pit
open Pit
open Pit.Dom
module Calculator =
let [<Js>] (?) (el:DomElement) name =
el.GetAttribute(name)
let [<Js>] (?<-) (el:DomElement) name value =
el.SetAttribute(name,value)
let [<Js>] tag name attributes =
let el = document.CreateElement(name)
for (name,value) in attributes do
el.SetAttribute(name,value)
el
let [<Js>] display = tag "input" ["type","text";"value","0"]
let [<Js>] mutable operation : (int -> int) option = None
let [<Js>] mutable append = false
let [<Js>] enter s =
s, fun () ->
let value = display?value
if append then display?value <- value + s
else display?value <- s; append <- true
let [<Js>] calculate () =
let value = int display?value
operation |> Option.iter (fun op ->
let newValue = op value
display?value <- newValue.ToString()
)
operation <- None
let [<Js>] operator op () =
calculate ()
append <- false
let value = display?value |> int
operation <- op value |> Some
let [<Js>] total () = calculate ()
let [<Js>] add = (+)
let [<Js>] sub = (-)
let [<Js>] mul = (*)
let [<Js>] div = (/)
let [<Js>] buttons =
[[enter "7"; enter "8"; enter "9"; "/", operator div]
[enter "4"; enter "5"; enter "6"; "*", operator mul]
[enter "1"; enter "2"; enter "3"; "-", operator sub]
[enter "00"; enter "0"; "=", total; "+", operator add]]
[<DomEntryPoint>]
let [<Js>] main() =
let table = (tag "table" [] |> DomTable.Of)
let td = tag "td" ["colspan","4"]
td.AppendChild display
let tr = tag "tr" []
tr.AppendChild td
table.AppendChild tr
buttons |> List.iter (fun row ->
let tr = tag "tr" []
row |> List.iter (fun (text,action) ->
let td = tag "td" []
let input = tag "input" ["type","button";"value",text;"style","width:32px"]
input |> Event.click |> Event.add (fun _ -> action ())
td.AppendChild input
tr.AppendChild td
)
table.AppendChild tr
)
let div = document.GetElementById "calculator"
div.AppendChild table
// Note: add this div to body of project's HTML page <div id="calculator"></div>
|
namespace Pit
module Calculator
from Pit
val el : 'a
val name : 'a
val value : 'a
val tag : name:'a -> attributes:seq<'b * 'c> -> 'd
Full name: Pit.Calculator.tag
val attributes : seq<'a * 'b>
val display : obj
Full name: Pit.Calculator.display
val mutable operation : (int -> int) option
Full name: Pit.Calculator.operation
Multiple items
val int : value:'T -> int (requires member op_Explicit)
Full name: Microsoft.FSharp.Core.Operators.int
--------------------
type int = int32
Full name: Microsoft.FSharp.Core.int
--------------------
type int<'Measure> = int
Full name: Microsoft.FSharp.Core.int<_>
type 'T option = Option<'T>
Full name: Microsoft.FSharp.Core.option<_>
union case Option.None: Option<'T>
val mutable append : bool
Full name: Pit.Calculator.append
val enter : s:string -> string * (unit -> unit)
Full name: Pit.Calculator.enter
val s : string
val value : string
val calculate : unit -> unit
Full name: Pit.Calculator.calculate
val value : int
module Option
from Microsoft.FSharp.Core
val iter : action:('T -> unit) -> option:'T option -> unit
Full name: Microsoft.FSharp.Core.Option.iter
val op : (int -> int)
val newValue : int
System.Int32.ToString() : string
System.Int32.ToString(provider: System.IFormatProvider) : string
System.Int32.ToString(format: string) : string
System.Int32.ToString(format: string, provider: System.IFormatProvider) : string
val operator : op:(int -> int -> int) -> unit -> unit
Full name: Pit.Calculator.operator
val op : (int -> int -> int)
union case Option.Some: Value: 'T -> Option<'T>
val total : unit -> unit
Full name: Pit.Calculator.total
val add : (int -> int -> int)
Full name: Pit.Calculator.add
val sub : (int -> int -> int)
Full name: Pit.Calculator.sub
val mul : (int -> int -> int)
Full name: Pit.Calculator.mul
val div : (int -> int -> int)
Full name: Pit.Calculator.div
val buttons : (string * (unit -> unit)) list list
Full name: Pit.Calculator.buttons
val main : unit -> 'a
Full name: Pit.Calculator.main
val table : obj
val td : obj
val tr : obj
Multiple items
module List
from Microsoft.FSharp.Collections
--------------------
type List<'T> =
| ( [] )
| ( :: ) of Head: 'T * Tail: 'T list
interface IEnumerable
interface IEnumerable<'T>
member Head : 'T
member IsEmpty : bool
member Item : index:int -> 'T with get
member Length : int
member Tail : 'T list
static member Cons : head:'T * tail:'T list -> 'T list
static member Empty : 'T list
Full name: Microsoft.FSharp.Collections.List<_>
val iter : action:('T -> unit) -> list:'T list -> unit
Full name: Microsoft.FSharp.Collections.List.iter
val row : (string * (unit -> unit)) list
val text : string
val action : (unit -> unit)
val input : obj
Multiple items
module Event
from Microsoft.FSharp.Control
--------------------
type Event<'T> =
new : unit -> Event<'T>
member Trigger : arg:'T -> unit
member Publish : IEvent<'T>
Full name: Microsoft.FSharp.Control.Event<_>
--------------------
type Event<'Delegate,'Args (requires delegate and 'Delegate :> Delegate)> =
new : unit -> Event<'Delegate,'Args>
member Trigger : sender:obj * args:'Args -> unit
member Publish : IEvent<'Delegate,'Args>
Full name: Microsoft.FSharp.Control.Event<_,_>
--------------------
new : unit -> Event<'T>
--------------------
new : unit -> Event<'Delegate,'Args>
val add : callback:('T -> unit) -> sourceEvent:IEvent<'Del,'T> -> unit (requires delegate and 'Del :> System.Delegate)
Full name: Microsoft.FSharp.Control.Event.add
val div : 'a
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