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Async extensions for Socket
Async extensions for Socket. This extensions use SocketAsyncEventArgs, not Begin / End pattern.
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|
module Sayuri.Net.SocketExtensions
open System
open System.Net
open System.Net.Sockets
#if NET4
type private ConcurrentBag<'T> = System.Collections.Concurrent.ConcurrentBag<'T>
#else
type private ConcurrentBag<'T>() =
let bag = System.Collections.Generic.Stack<'T>()
member this.TryTake() =
lock bag (fun () -> if 0 < bag.Count then true, bag.Pop() else false, Unchecked.defaultof<_>)
member this.Add(item) =
lock bag (fun () -> bag.Push item)
#endif
let inline private checkNonNull name arg =
match box arg with null -> nullArg name | _ -> ()
let private pool = ConcurrentBag()
let private invoke methodAsync prepare result = async {
let e = match pool.TryTake() with
| true, e -> e
| false, _ -> new SocketAsyncEventArgs()
try
prepare e
return! Async.FromContinuations(fun (cont, econt, _) ->
let called = ref 0
let completed (e : SocketAsyncEventArgs) =
assert(System.Threading.Interlocked.Increment called = 1)
(e.UserToken :?> IDisposable).Dispose()
#if NET4
if e.ConnectByNameError <> null then econt e.ConnectByNameError else
#endif
if e.SocketError <> SocketError.Success then new SocketException(int e.SocketError) |> econt else
result e |> cont
e.UserToken <- e.Completed.Subscribe completed
if methodAsync e |> not then completed e
)
finally
e.AcceptSocket <- null
e.BufferList <- null
e.RemoteEndPoint <- null
e.SocketFlags <- SocketFlags.None
e.UserToken <- null
e.SetBuffer(null, 0, 0)
pool.Add(e)
}
let private setBuffer buffer offset count (e : SocketAsyncEventArgs) =
let offset = defaultArg offset 0
let count = defaultArg count (Array.length buffer - offset)
e.SetBuffer(buffer, offset, count)
type Socket with
member this.AsyncAccept() =
invoke this.AcceptAsync
ignore
(fun e -> e.AcceptSocket)
member this.AsyncAccept(buffer, ?offset, ?count) =
invoke this.AcceptAsync
(fun e -> setBuffer buffer offset count e
assert ((this.LocalEndPoint.Serialize().Size + 16) * 2 < e.Count)) // test buffer size.
(fun e -> e.AcceptSocket, e.BytesTransferred)
member this.AsyncAccept(acceptSocket) =
checkNonNull "acceptSocket" acceptSocket
invoke this.AcceptAsync
(fun e -> e.AcceptSocket <- acceptSocket)
ignore
member this.AsyncAccept(acceptSocket, buffer, ?offset, ?count) =
checkNonNull "acceptSocket" acceptSocket
checkNonNull "buffer" buffer
invoke this.AcceptAsync
(fun e -> setBuffer buffer offset count e
assert ((this.LocalEndPoint.Serialize().Size + 16) * 2 < e.Count) // test buffer size.
e.AcceptSocket <- acceptSocket)
(fun e -> e.BytesTransferred)
member this.AsyncConnect(remoteEndPoint) =
checkNonNull "remoteEndPoint" remoteEndPoint
invoke this.ConnectAsync
(fun e -> e.RemoteEndPoint <- remoteEndPoint)
ignore
member this.AsyncConnect(remoteEndPoint, buffer, ?offset, ?count) =
checkNonNull "remoteEndPoint" remoteEndPoint
checkNonNull "buffer" buffer
invoke this.ConnectAsync
(fun e -> setBuffer buffer offset count e
e.RemoteEndPoint <- remoteEndPoint)
(fun e -> e.BytesTransferred)
member this.AsyncConnect(host, port) =
checkNonNull "host" host
if port < IPEndPoint.MinPort || IPEndPoint.MaxPort < port then ArgumentOutOfRangeException "port" |> raise
#if NET4
invoke this.ConnectAsync
(fun e -> e.RemoteEndPoint <- DnsEndPoint(host, port))
ignore
#else
Async.FromBeginEnd<string, _, _>(host, port, this.BeginConnect, this.EndConnect)
#endif
member this.AsyncDisconnect(reuseSocket) =
invoke this.DisconnectAsync
(fun e -> e.DisconnectReuseSocket <- reuseSocket)
ignore
member this.AsyncReceive(buffer, ?offset, ?count, ?socketFlags) =
checkNonNull "buffer" buffer
invoke this.ReceiveAsync
(fun e -> setBuffer buffer offset count e
e.SocketFlags <- defaultArg socketFlags SocketFlags.None)
(fun e -> e.BytesTransferred)
member this.AsyncReceive(bufferList, ?socketFlags) =
checkNonNull "bufferList" bufferList
invoke this.ReceiveAsync
(fun e -> e.BufferList <- bufferList
e.SocketFlags <- defaultArg socketFlags SocketFlags.None)
(fun e -> e.BytesTransferred)
member this.AsyncSend(buffer, ?offset, ?count, ?socketFlags) =
checkNonNull "buffer" buffer
invoke this.SendAsync
(fun e -> setBuffer buffer offset count e
e.SocketFlags <- defaultArg socketFlags SocketFlags.None)
(fun e -> e.BytesTransferred)
member this.AsyncSend(bufferList, ?socketFlags) =
checkNonNull "bufferList" bufferList
invoke this.SendAsync
(fun e -> e.BufferList <- bufferList
e.SocketFlags <- defaultArg socketFlags SocketFlags.None)
(fun e -> e.BytesTransferred)
|
namespace Sayuri
namespace Sayuri.Net
module SocketExtensions
from Sayuri.Net
namespace System
namespace System.Net
namespace System.Net.Sockets
Multiple items
type private ConcurrentBag<'T> =
new : unit -> ConcurrentBag<'T>
member Add : item:'T -> unit
member TryTake : unit -> bool * 'T
Full name: Sayuri.Net.SocketExtensions.ConcurrentBag<_>
--------------------
private new : unit -> ConcurrentBag<'T>
val bag : Collections.Generic.Stack<'T>
namespace System.Collections
namespace System.Collections.Generic
Multiple items
type Stack<'T> =
new : unit -> Stack<'T> + 2 overloads
member Clear : unit -> unit
member Contains : item:'T -> bool
member CopyTo : array:'T[] * arrayIndex:int -> unit
member Count : int
member GetEnumerator : unit -> Enumerator<'T>
member Peek : unit -> 'T
member Pop : unit -> 'T
member Push : item:'T -> unit
member ToArray : unit -> 'T[]
...
nested type Enumerator
Full name: System.Collections.Generic.Stack<_>
--------------------
Collections.Generic.Stack() : unit
Collections.Generic.Stack(capacity: int) : unit
Collections.Generic.Stack(collection: Collections.Generic.IEnumerable<'T>) : unit
val this : ConcurrentBag<'T>
member private ConcurrentBag.TryTake : unit -> bool * 'T
Full name: Sayuri.Net.SocketExtensions.ConcurrentBag`1.TryTake
val lock : lockObject:'Lock -> action:(unit -> 'T) -> 'T (requires reference type)
Full name: Microsoft.FSharp.Core.Operators.lock
property Collections.Generic.Stack.Count: int
Collections.Generic.Stack.Pop() : 'T
module Unchecked
from Microsoft.FSharp.Core.Operators
val defaultof<'T> : 'T
Full name: Microsoft.FSharp.Core.Operators.Unchecked.defaultof
member private ConcurrentBag.Add : item:'T -> unit
Full name: Sayuri.Net.SocketExtensions.ConcurrentBag`1.Add
val item : 'T
Collections.Generic.Stack.Push(item: 'T) : unit
val private checkNonNull : name:string -> arg:'a -> unit
Full name: Sayuri.Net.SocketExtensions.checkNonNull
val name : string
val arg : 'a
val box : value:'T -> obj
Full name: Microsoft.FSharp.Core.Operators.box
val nullArg : argumentName:string -> 'T
Full name: Microsoft.FSharp.Core.Operators.nullArg
val private pool : ConcurrentBag<SocketAsyncEventArgs>
Full name: Sayuri.Net.SocketExtensions.pool
val private invoke : methodAsync:(SocketAsyncEventArgs -> bool) -> prepare:(SocketAsyncEventArgs -> unit) -> result:(SocketAsyncEventArgs -> 'a) -> Async<'a>
Full name: Sayuri.Net.SocketExtensions.invoke
val methodAsync : (SocketAsyncEventArgs -> bool)
val prepare : (SocketAsyncEventArgs -> unit)
val result : (SocketAsyncEventArgs -> 'a)
val async : AsyncBuilder
Full name: Microsoft.FSharp.Core.ExtraTopLevelOperators.async
val e : SocketAsyncEventArgs
member private ConcurrentBag.TryTake : unit -> bool * 'T
Multiple items
type SocketAsyncEventArgs =
inherit EventArgs
new : unit -> SocketAsyncEventArgs
member AcceptSocket : Socket with get, set
member Buffer : byte[]
member BufferList : IList<ArraySegment<byte>> with get, set
member BytesTransferred : int
member ConnectByNameError : Exception
member ConnectSocket : Socket
member Count : int
member DisconnectReuseSocket : bool with get, set
member Dispose : unit -> unit
...
Full name: System.Net.Sockets.SocketAsyncEventArgs
--------------------
SocketAsyncEventArgs() : unit
Multiple items
type Async
static member AsBeginEnd : computation:('Arg -> Async<'T>) -> ('Arg * AsyncCallback * obj -> IAsyncResult) * (IAsyncResult -> 'T) * (IAsyncResult -> unit)
static member AwaitEvent : event:IEvent<'Del,'T> * ?cancelAction:(unit -> unit) -> Async<'T> (requires delegate and 'Del :> Delegate)
static member AwaitIAsyncResult : iar:IAsyncResult * ?millisecondsTimeout:int -> Async<bool>
static member AwaitTask : task:Task<'T> -> Async<'T>
static member AwaitWaitHandle : waitHandle:WaitHandle * ?millisecondsTimeout:int -> Async<bool>
static member CancelDefaultToken : unit -> unit
static member Catch : computation:Async<'T> -> Async<Choice<'T,exn>>
static member FromBeginEnd : beginAction:(AsyncCallback * obj -> IAsyncResult) * endAction:(IAsyncResult -> 'T) * ?cancelAction:(unit -> unit) -> Async<'T>
static member FromBeginEnd : arg:'Arg1 * beginAction:('Arg1 * AsyncCallback * obj -> IAsyncResult) * endAction:(IAsyncResult -> 'T) * ?cancelAction:(unit -> unit) -> Async<'T>
static member FromBeginEnd : arg1:'Arg1 * arg2:'Arg2 * beginAction:('Arg1 * 'Arg2 * AsyncCallback * obj -> IAsyncResult) * endAction:(IAsyncResult -> 'T) * ?cancelAction:(unit -> unit) -> Async<'T>
static member FromBeginEnd : arg1:'Arg1 * arg2:'Arg2 * arg3:'Arg3 * beginAction:('Arg1 * 'Arg2 * 'Arg3 * AsyncCallback * obj -> IAsyncResult) * endAction:(IAsyncResult -> 'T) * ?cancelAction:(unit -> unit) -> Async<'T>
static member FromContinuations : callback:(('T -> unit) * (exn -> unit) * (OperationCanceledException -> unit) -> unit) -> Async<'T>
static member Ignore : computation:Async<'T> -> Async<unit>
static member OnCancel : interruption:(unit -> unit) -> Async<IDisposable>
static member Parallel : computations:seq<Async<'T>> -> Async<'T []>
static member RunSynchronously : computation:Async<'T> * ?timeout:int * ?cancellationToken:CancellationToken -> 'T
static member Sleep : millisecondsDueTime:int -> Async<unit>
static member Start : computation:Async<unit> * ?cancellationToken:CancellationToken -> unit
static member StartAsTask : computation:Async<'T> * ?taskCreationOptions:TaskCreationOptions * ?cancellationToken:CancellationToken -> Task<'T>
static member StartChild : computation:Async<'T> * ?millisecondsTimeout:int -> Async<Async<'T>>
static member StartChildAsTask : computation:Async<'T> * ?taskCreationOptions:TaskCreationOptions -> Async<Task<'T>>
static member StartImmediate : computation:Async<unit> * ?cancellationToken:CancellationToken -> unit
static member StartWithContinuations : computation:Async<'T> * continuation:('T -> unit) * exceptionContinuation:(exn -> unit) * cancellationContinuation:(OperationCanceledException -> unit) * ?cancellationToken:CancellationToken -> unit
static member SwitchToContext : syncContext:SynchronizationContext -> Async<unit>
static member SwitchToNewThread : unit -> Async<unit>
static member SwitchToThreadPool : unit -> Async<unit>
static member TryCancelled : computation:Async<'T> * compensation:(OperationCanceledException -> unit) -> Async<'T>
static member CancellationToken : Async<CancellationToken>
static member DefaultCancellationToken : CancellationToken
Full name: Microsoft.FSharp.Control.Async
--------------------
type Async<'T>
Full name: Microsoft.FSharp.Control.Async<_>
static member Async.FromContinuations : callback:(('T -> unit) * (exn -> unit) * (OperationCanceledException -> unit) -> unit) -> Async<'T>
val cont : ('a -> unit)
val econt : (exn -> unit)
val called : int ref
Multiple items
val ref : value:'T -> 'T ref
Full name: Microsoft.FSharp.Core.Operators.ref
--------------------
type 'T ref = Ref<'T>
Full name: Microsoft.FSharp.Core.ref<_>
val completed : (SocketAsyncEventArgs -> unit)
namespace System.Threading
type Interlocked =
static member Add : location1:int * value:int -> int + 1 overload
static member CompareExchange : location1:int * value:int * comparand:int -> int + 6 overloads
static member Decrement : location:int -> int + 1 overload
static member Exchange : location1:int * value:int -> int + 6 overloads
static member Increment : location:int -> int + 1 overload
static member Read : location:int64 -> int64
Full name: System.Threading.Interlocked
Threading.Interlocked.Increment(location: byref<int64>) : int64
Threading.Interlocked.Increment(location: byref<int>) : int
property SocketAsyncEventArgs.UserToken: obj
type IDisposable =
member Dispose : unit -> unit
Full name: System.IDisposable
property SocketAsyncEventArgs.SocketError: SocketError
type SocketError =
| Success = 0
| SocketError = -1
| Interrupted = 10004
| AccessDenied = 10013
| Fault = 10014
| InvalidArgument = 10022
| TooManyOpenSockets = 10024
| WouldBlock = 10035
| InProgress = 10036
| AlreadyInProgress = 10037
...
Full name: System.Net.Sockets.SocketError
field SocketError.Success = 0
Multiple items
type SocketException =
inherit Win32Exception
new : unit -> SocketException + 1 overload
member ErrorCode : int
member Message : string
member SocketErrorCode : SocketError
Full name: System.Net.Sockets.SocketException
--------------------
SocketException() : unit
SocketException(errorCode: int) : unit
Multiple items
val int : value:'T -> int (requires member op_Explicit)
Full name: Microsoft.FSharp.Core.Operators.int
--------------------
type int = int32
Full name: Microsoft.FSharp.Core.int
--------------------
type int<'Measure> = int
Full name: Microsoft.FSharp.Core.int<_>
event SocketAsyncEventArgs.Completed: IEvent<EventHandler<SocketAsyncEventArgs>,SocketAsyncEventArgs>
member IObservable.Subscribe : callback:('T -> unit) -> IDisposable
IObservable.Subscribe(observer: IObserver<SocketAsyncEventArgs>) : IDisposable
val not : value:bool -> bool
Full name: Microsoft.FSharp.Core.Operators.not
property SocketAsyncEventArgs.AcceptSocket: Socket
property SocketAsyncEventArgs.BufferList: Collections.Generic.IList<ArraySegment<byte>>
property SocketAsyncEventArgs.RemoteEndPoint: EndPoint
property SocketAsyncEventArgs.SocketFlags: SocketFlags
type SocketFlags =
| None = 0
| OutOfBand = 1
| Peek = 2
| DontRoute = 4
| MaxIOVectorLength = 16
| Truncated = 256
| ControlDataTruncated = 512
| Broadcast = 1024
| Multicast = 2048
| Partial = 32768
Full name: System.Net.Sockets.SocketFlags
field SocketFlags.None = 0
SocketAsyncEventArgs.SetBuffer(offset: int, count: int) : unit
SocketAsyncEventArgs.SetBuffer(buffer: byte [], offset: int, count: int) : unit
member private ConcurrentBag.Add : item:'T -> unit
val private setBuffer : buffer:byte [] -> offset:int option -> count:int option -> e:SocketAsyncEventArgs -> unit
Full name: Sayuri.Net.SocketExtensions.setBuffer
val buffer : byte []
val offset : int option
val count : int option
val offset : int
val defaultArg : arg:'T option -> defaultValue:'T -> 'T
Full name: Microsoft.FSharp.Core.Operators.defaultArg
val count : int
type Array =
member Clone : unit -> obj
member CopyTo : array:Array * index:int -> unit + 1 overload
member GetEnumerator : unit -> IEnumerator
member GetLength : dimension:int -> int
member GetLongLength : dimension:int -> int64
member GetLowerBound : dimension:int -> int
member GetUpperBound : dimension:int -> int
member GetValue : [<ParamArray>] indices:int[] -> obj + 7 overloads
member Initialize : unit -> unit
member IsFixedSize : bool
...
Full name: System.Array
val length : array:'T [] -> int
Full name: Microsoft.FSharp.Collections.Array.length
Multiple items
type Socket =
new : socketInformation:SocketInformation -> Socket + 1 overload
member Accept : unit -> Socket
member AcceptAsync : e:SocketAsyncEventArgs -> bool
member AddressFamily : AddressFamily
member Available : int
member BeginAccept : callback:AsyncCallback * state:obj -> IAsyncResult + 2 overloads
member BeginConnect : remoteEP:EndPoint * callback:AsyncCallback * state:obj -> IAsyncResult + 3 overloads
member BeginDisconnect : reuseSocket:bool * callback:AsyncCallback * state:obj -> IAsyncResult
member BeginReceive : buffers:IList<ArraySegment<byte>> * socketFlags:SocketFlags * callback:AsyncCallback * state:obj -> IAsyncResult + 3 overloads
member BeginReceiveFrom : buffer:byte[] * offset:int * size:int * socketFlags:SocketFlags * remoteEP:EndPoint * callback:AsyncCallback * state:obj -> IAsyncResult
...
Full name: System.Net.Sockets.Socket
--------------------
Socket(socketInformation: SocketInformation) : unit
Socket(addressFamily: AddressFamily, socketType: SocketType, protocolType: ProtocolType) : unit
val this : Socket
member Socket.AsyncAccept : unit -> Async<Socket>
Full name: Sayuri.Net.SocketExtensions.AsyncAccept
Socket.AcceptAsync(e: SocketAsyncEventArgs) : bool
val ignore : value:'T -> unit
Full name: Microsoft.FSharp.Core.Operators.ignore
member Socket.AsyncAccept : buffer:byte [] * ?offset:int * ?count:int -> Async<Socket * int>
Full name: Sayuri.Net.SocketExtensions.AsyncAccept
property Socket.LocalEndPoint: EndPoint
EndPoint.Serialize() : SocketAddress
property SocketAsyncEventArgs.Count: int
property SocketAsyncEventArgs.BytesTransferred: int
member Socket.AsyncAccept : acceptSocket:Socket -> Async<unit>
Full name: Sayuri.Net.SocketExtensions.AsyncAccept
val acceptSocket : Socket
member Socket.AsyncAccept : acceptSocket:Socket * buffer:byte [] * ?offset:int * ?count:int -> Async<int>
Full name: Sayuri.Net.SocketExtensions.AsyncAccept
member Socket.AsyncConnect : remoteEndPoint:EndPoint -> Async<unit>
Full name: Sayuri.Net.SocketExtensions.AsyncConnect
val remoteEndPoint : EndPoint
Socket.ConnectAsync(e: SocketAsyncEventArgs) : bool
member Socket.AsyncConnect : remoteEndPoint:EndPoint * buffer:byte [] * ?offset:int * ?count:int -> Async<int>
Full name: Sayuri.Net.SocketExtensions.AsyncConnect
member Socket.AsyncConnect : host:string * port:int -> Async<unit>
Full name: Sayuri.Net.SocketExtensions.AsyncConnect
val host : string
val port : int
Multiple items
type IPEndPoint =
inherit EndPoint
new : address:int64 * port:int -> IPEndPoint + 1 overload
member Address : IPAddress with get, set
member AddressFamily : AddressFamily
member Create : socketAddress:SocketAddress -> EndPoint
member Equals : comparand:obj -> bool
member GetHashCode : unit -> int
member Port : int with get, set
member Serialize : unit -> SocketAddress
member ToString : unit -> string
static val MinPort : int
...
Full name: System.Net.IPEndPoint
--------------------
IPEndPoint(address: int64, port: int) : unit
IPEndPoint(address: IPAddress, port: int) : unit
field IPEndPoint.MinPort = 0
field IPEndPoint.MaxPort = 65535
Multiple items
type ArgumentOutOfRangeException =
inherit ArgumentException
new : unit -> ArgumentOutOfRangeException + 4 overloads
member ActualValue : obj
member GetObjectData : info:SerializationInfo * context:StreamingContext -> unit
member Message : string
Full name: System.ArgumentOutOfRangeException
--------------------
ArgumentOutOfRangeException() : unit
ArgumentOutOfRangeException(paramName: string) : unit
ArgumentOutOfRangeException(paramName: string, message: string) : unit
ArgumentOutOfRangeException(message: string, innerException: exn) : unit
ArgumentOutOfRangeException(paramName: string, actualValue: obj, message: string) : unit
val raise : exn:Exception -> 'T
Full name: Microsoft.FSharp.Core.Operators.raise
static member Async.FromBeginEnd : beginAction:(AsyncCallback * obj -> IAsyncResult) * endAction:(IAsyncResult -> 'T) * ?cancelAction:(unit -> unit) -> Async<'T>
static member Async.FromBeginEnd : arg:'Arg1 * beginAction:('Arg1 * AsyncCallback * obj -> IAsyncResult) * endAction:(IAsyncResult -> 'T) * ?cancelAction:(unit -> unit) -> Async<'T>
static member Async.FromBeginEnd : arg1:'Arg1 * arg2:'Arg2 * beginAction:('Arg1 * 'Arg2 * AsyncCallback * obj -> IAsyncResult) * endAction:(IAsyncResult -> 'T) * ?cancelAction:(unit -> unit) -> Async<'T>
static member Async.FromBeginEnd : arg1:'Arg1 * arg2:'Arg2 * arg3:'Arg3 * beginAction:('Arg1 * 'Arg2 * 'Arg3 * AsyncCallback * obj -> IAsyncResult) * endAction:(IAsyncResult -> 'T) * ?cancelAction:(unit -> unit) -> Async<'T>
Multiple items
val string : value:'T -> string
Full name: Microsoft.FSharp.Core.Operators.string
--------------------
type string = String
Full name: Microsoft.FSharp.Core.string
Socket.BeginConnect(remoteEP: EndPoint, callback: AsyncCallback, state: obj) : IAsyncResult
Socket.BeginConnect(addresses: IPAddress [], port: int, requestCallback: AsyncCallback, state: obj) : IAsyncResult
Socket.BeginConnect(address: IPAddress, port: int, requestCallback: AsyncCallback, state: obj) : IAsyncResult
Socket.BeginConnect(host: string, port: int, requestCallback: AsyncCallback, state: obj) : IAsyncResult
Socket.EndConnect(asyncResult: IAsyncResult) : unit
member Socket.AsyncDisconnect : reuseSocket:bool -> Async<unit>
Full name: Sayuri.Net.SocketExtensions.AsyncDisconnect
val reuseSocket : bool
Socket.DisconnectAsync(e: SocketAsyncEventArgs) : bool
property SocketAsyncEventArgs.DisconnectReuseSocket: bool
member Socket.AsyncReceive : buffer:byte [] * ?offset:int * ?count:int * ?socketFlags:SocketFlags -> Async<int>
Full name: Sayuri.Net.SocketExtensions.AsyncReceive
val socketFlags : SocketFlags option
Socket.ReceiveAsync(e: SocketAsyncEventArgs) : bool
member Socket.AsyncReceive : bufferList:Collections.Generic.IList<ArraySegment<byte>> * ?socketFlags:SocketFlags -> Async<int>
Full name: Sayuri.Net.SocketExtensions.AsyncReceive
val bufferList : Collections.Generic.IList<ArraySegment<byte>>
member Socket.AsyncSend : buffer:byte [] * ?offset:int * ?count:int * ?socketFlags:SocketFlags -> Async<int>
Full name: Sayuri.Net.SocketExtensions.AsyncSend
Socket.SendAsync(e: SocketAsyncEventArgs) : bool
member Socket.AsyncSend : bufferList:Collections.Generic.IList<ArraySegment<byte>> * ?socketFlags:SocketFlags -> Async<int>
Full name: Sayuri.Net.SocketExtensions.AsyncSend
More information