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Getting started with Akka.NET
Getting started with Akka.NET
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// Create Console-application, then NuGet: Install-Package Akka
module AkkaConsoleApplication
open Akka
open Akka.Actor
type Greet(who) =
member x.Who = who
type GreetingActor() as g =
inherit ReceiveActor()
do g.Receive<Greet>(fun (greet:Greet) -> printfn "Hello %s" greet.Who)
[<EntryPoint>] // Works also from F#-Interactive.
let main argv = // More details: http://getakka.net/docs/Getting%20started
let system = ActorSystem.Create "MySystem"
let greeter = system.ActorOf<GreetingActor> "greeter"
"World" |> Greet |> greeter.Tell
System.Console.ReadLine() |> ignore
0 // return an integer exit code
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module AkkaConsoleApplication
namespace Akka
namespace Akka.Actor
Multiple items
type Greet =
new : who:string -> Greet
member Who : string
Full name: AkkaConsoleApplication.Greet
--------------------
new : who:string -> Greet
val who : string
val x : Greet
member Greet.Who : string
Full name: AkkaConsoleApplication.Greet.Who
Multiple items
type GreetingActor =
inherit ReceiveActor
new : unit -> GreetingActor
Full name: AkkaConsoleApplication.GreetingActor
--------------------
new : unit -> GreetingActor
val g : GreetingActor
Multiple items
type ReceiveActor =
inherit UntypedActor
Full name: Akka.Actor.ReceiveActor
--------------------
ReceiveActor() : unit
type Receive =
delegate of obj -> bool
Full name: Akka.Actor.Receive
val greet : Greet
val printfn : format:Printf.TextWriterFormat<'T> -> 'T
Full name: Microsoft.FSharp.Core.ExtraTopLevelOperators.printfn
property Greet.Who: string
Multiple items
type EntryPointAttribute =
inherit Attribute
new : unit -> EntryPointAttribute
Full name: Microsoft.FSharp.Core.EntryPointAttribute
--------------------
new : unit -> EntryPointAttribute
val main : argv:string [] -> int
Full name: AkkaConsoleApplication.main
val argv : string []
val system : ActorSystem
type ActorSystem =
member ActorOf : props:Props * ?name:string -> IActorRef
member ActorSelection : actorPath:ActorPath -> ActorSelection + 1 overload
member AwaitTermination : unit -> unit + 2 overloads
member DeadLetters : IActorRef
member Dispatchers : Dispatchers
member Dispose : unit -> unit
member EventStream : EventStream
member GetExtension<'T> : unit -> 'T + 1 overload
member HasExtension<'T> : unit -> bool + 1 overload
member Log : ILoggingAdapter
...
Full name: Akka.Actor.ActorSystem
ActorSystem.Create(name: string) : ActorSystem
ActorSystem.Create(name: string, config: Configuration.Config) : ActorSystem
val greeter : IActorRef
(extension) IActorRefFactory.ActorOf<'TActor (requires default constructor and 'TActor :> ActorBase)>(?name: string) : IActorRef
ActorSystem.ActorOf(props: Props, ?name: string) : IActorRef
(extension) IActorRef.Tell(message: obj) : unit
ICanTell.Tell(message: obj, sender: IActorRef) : unit
namespace System
type Console =
static member BackgroundColor : ConsoleColor with get, set
static member Beep : unit -> unit + 1 overload
static member BufferHeight : int with get, set
static member BufferWidth : int with get, set
static member CapsLock : bool
static member Clear : unit -> unit
static member CursorLeft : int with get, set
static member CursorSize : int with get, set
static member CursorTop : int with get, set
static member CursorVisible : bool with get, set
...
Full name: System.Console
System.Console.ReadLine() : string
val ignore : value:'T -> unit
Full name: Microsoft.FSharp.Core.Operators.ignore
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