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matrix-inv.fsx
calcula la matriz inversa
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open System
type matrix(m:float list list) =
///Numero de filas de la matriz
member this.rows = m.Length
///Numero de columnas de la matriz
member this.cols = m.Head.Length
//Elementos de la matriz
member this.items = m
//Obtiene el valor de un elemento de la matriz
member this.item i j = m.[i].[j]
//Convierte a string la matriz
override this.ToString() = "\
" + (this.items |> List.fold (fun r s -> r + "[ " + (s |> List.fold (fun x y -> x + (sprintf "%*.01f "4 y)) "") + "]\
") "")
(******Metodos para poder realizar operaciones de suma, resta y productos de matrices******)
///Operador para suma de matrices donde x y son del mismo tamaño
static member (+) (x:matrix, y:matrix) =
matrix (List.map2 (fun x y-> List.map2(fun x y-> x + y) x y) x.items y.items)
///Operador para resta de matrices donde x y son del mismo tamaño
static member (-) (x:matrix, y:matrix) =
matrix (List.map2 (fun x y -> List.map2(fun x y-> x - y) x y) x.items y.items)
///Operador para multiplicacion de una matriz por un numero n
static member (*) (n:_, x:matrix) =
matrix ( x.items |> List.map (fun x-> x |> List.map(fun x -> x * (float)n)))
///Operador para multiplicacion de matrices
static member (*) (x:matrix, y:matrix) =
matrix([for k in 0..x.rows - 1 do
yield [for i in 0..y.cols - 1 do
yield List.sum [for j in 0..x.cols - 1 do
yield (x.item k j) * (y.item j i)]]])
///Obtiene la inversa de una matriz cuadrada
member this.inv() =
//Generamos la matriz identidad
let id = matrix [for i = 0 to this.rows - 1 do
yield [for j = 0 to this.cols - 1 do
yield if j = i then 1.0 else 0.0]]
//Agregamos la matriz identidad a la derecha de nuestra matriz
let mi = ref (matrix (List.map2 (fun x y -> List.append x y) this.items id.items))
//Hacemos los calculos necesarios para pasar la matriz identidad a la izquierda
for i = 0 to mi.Value.rows - 1 do
//Se hace 1 los elementos que estan en diagonal
mi := matrix (mi.Value.items |> List.mapi (fun ix x -> x |> List.map (fun y -> if ix = i then y / mi.Value.item i i else y)))
//Hacer 0 las columna i de los otros renglones
mi := matrix (mi.Value.items |> List.mapi (fun ix x -> x |> List.mapi (fun j y -> if ix <> i then (mi.Value.item i j * - mi.Value.item ix i) + y else y )))
matrix [for i = 0 to this.rows - 1 do
yield [for j = this.rows to mi.Value.cols - 1 do
yield mi.Value.item i j]]
//Ejemplo
//Generamos una matriz
let a = matrix [[ 7.0; 1.0; 0.0]
[ 6.0; 4.0; 2.0]
[ 1.0; 1.0; 5.0]]
//Obtenemos la inversa de la matriz
let i = a.inv()
//Validamos que la matriz inversa sea correcta
// Multiplicamos la matriz inversa por la matriz original y el resultado
// debe ser la matriz identidad
let x = a * i
|
namespace System
Multiple items
type matrix =
new : m:float list list -> matrix
override ToString : unit -> string
member cols : int
member items : float list list
member rows : int
member inv : unit -> matrix
member item : i:int -> j:int -> float
static member ( + ) : x:matrix * y:matrix -> matrix
static member ( * ) : n:int * x:matrix -> matrix
static member ( * ) : x:matrix * y:matrix -> matrix
...
Full name: Script.matrix
--------------------
new : m:float list list -> matrix
val m : float list list
Multiple items
val float : value:'T -> float (requires member op_Explicit)
Full name: Microsoft.FSharp.Core.Operators.float
--------------------
type float = Double
Full name: Microsoft.FSharp.Core.float
--------------------
type float<'Measure> = float
Full name: Microsoft.FSharp.Core.float<_>
type 'T list = List<'T>
Full name: Microsoft.FSharp.Collections.list<_>
val this : matrix
member matrix.rows : int
Full name: Script.matrix.rows
Numero de filas de la matriz
property List.Length: int
member matrix.cols : int
Full name: Script.matrix.cols
Numero de columnas de la matriz
property List.Head: float list
member matrix.items : float list list
Full name: Script.matrix.items
member matrix.item : i:int -> j:int -> float
Full name: Script.matrix.item
val i : int
val j : int
override matrix.ToString : unit -> string
Full name: Script.matrix.ToString
property matrix.items: float list list
Multiple items
module List
from Microsoft.FSharp.Collections
--------------------
type List<'T> =
| ( [] )
| ( :: ) of Head: 'T * Tail: 'T list
interface IEnumerable
interface IEnumerable<'T>
member Head : 'T
member IsEmpty : bool
member Item : index:int -> 'T with get
member Length : int
member Tail : 'T list
static member Cons : head:'T * tail:'T list -> 'T list
static member Empty : 'T list
Full name: Microsoft.FSharp.Collections.List<_>
val fold : folder:('State -> 'T -> 'State) -> state:'State -> list:'T list -> 'State
Full name: Microsoft.FSharp.Collections.List.fold
val sprintf : format:Printf.StringFormat<'T> -> 'T
Full name: Microsoft.FSharp.Core.ExtraTopLevelOperators.sprintf
val x : matrix
val y : matrix
val map2 : mapping:('T1 -> 'T2 -> 'U) -> list1:'T1 list -> list2:'T2 list -> 'U list
Full name: Microsoft.FSharp.Collections.List.map2
val x : float list
val y : float list
val x : float
val y : float
val n : int
val map : mapping:('T -> 'U) -> list:'T list -> 'U list
Full name: Microsoft.FSharp.Collections.List.map
val k : int
property matrix.rows: int
Numero de filas de la matriz
property matrix.cols: int
Numero de columnas de la matriz
val sum : list:'T list -> 'T (requires member ( + ) and member get_Zero)
Full name: Microsoft.FSharp.Collections.List.sum
member matrix.item : i:int -> j:int -> float
member matrix.inv : unit -> matrix
Full name: Script.matrix.inv
Obtiene la inversa de una matriz cuadrada
val id : matrix
val mi : matrix ref
Multiple items
val ref : value:'T -> 'T ref
Full name: Microsoft.FSharp.Core.Operators.ref
--------------------
type 'T ref = Ref<'T>
Full name: Microsoft.FSharp.Core.ref<_>
val append : list1:'T list -> list2:'T list -> 'T list
Full name: Microsoft.FSharp.Collections.List.append
property Ref.Value: matrix
val mapi : mapping:(int -> 'T -> 'U) -> list:'T list -> 'U list
Full name: Microsoft.FSharp.Collections.List.mapi
val ix : int
val a : matrix
Full name: Script.a
val i : matrix
Full name: Script.i
member matrix.inv : unit -> matrix
Obtiene la inversa de una matriz cuadrada
val x : matrix
Full name: Script.x
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