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Parse HTTP chunked response

Code to parse HTTP chunked response, to use as a client to a Comet server who uses chunked encoding to transfer real time notification data

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open System
open System.Windows.Forms
open System.Net
open System.Net.Sockets
open System.Text
open System.IO

type Stream with
    member this.WriteString(str:string) = 
        let bytes = Encoding.UTF8.GetBytes(str)
        this.Write(bytes,0,bytes.Length)
        this.Flush()


let filterHttpHeader (input:seq<char>) =   
    let rec filter a b c d = 
        if a = '\r' && b = '\n' && c = '\r' && d = '\n' then
            input
        else
            filter b c d (Seq.head input)
    filter (Seq.head input) (Seq.head input) (Seq.head input) (Seq.head input)

let getChunks (input:seq<char>) = 
    seq {
        while true do
            let len = 
                input
                |> Seq.takeWhile (fun c -> c <> '\n')
                |> Seq.fold (fun (s:StringBuilder) c -> s.Append(c)) (new StringBuilder())
                |> (fun s -> s.ToString().Replace("\r",""))
                |> (fun s -> Int32.Parse(s,Globalization.NumberStyles.HexNumber))
            let str = input
                        |> Seq.take (len+2)
                        |> Seq.fold (fun (s:StringBuilder) c -> s.Append(c)) (new StringBuilder())
            yield str.ToString()
    }

let cl = new TcpClient()
cl.Connect("localhost",80)
let out = cl.GetStream()
out.WriteString ("GET /channel/ HTTP/1.1\r\nContent-Type: text/plain\r\nHost: localhost\r\nTransfer-Encoding: chunked\r\n\r\n")
async {
    seq {
        while true do
            yield out.ReadByte()
    }
    |> Seq.map (fun b -> (char b))
    |> filterHttpHeader
    |> getChunks
    |> Seq.iter (fun s -> Console.WriteLine s)
    ()
} |> Async.Start 
namespace System
namespace System.Windows
namespace System.Windows.Forms
namespace System.Net
namespace System.Net.Sockets
namespace System.Text
namespace System.IO
type Stream =
  inherit MarshalByRefObject
  member BeginRead : buffer:byte[] * offset:int * count:int * callback:AsyncCallback * state:obj -> IAsyncResult
  member BeginWrite : buffer:byte[] * offset:int * count:int * callback:AsyncCallback * state:obj -> IAsyncResult
  member CanRead : bool
  member CanSeek : bool
  member CanTimeout : bool
  member CanWrite : bool
  member Close : unit -> unit
  member CopyTo : destination:Stream -> unit + 1 overload
  member Dispose : unit -> unit
  member EndRead : asyncResult:IAsyncResult -> int
  ...

Full name: System.IO.Stream
val this : Stream
member Stream.WriteString : str:string -> unit

Full name: Script.WriteString
val str : string
Multiple items
val string : value:'T -> string

Full name: Microsoft.FSharp.Core.Operators.string

--------------------
type string = String

Full name: Microsoft.FSharp.Core.string
val bytes : byte []
type Encoding =
  member BodyName : string
  member Clone : unit -> obj
  member CodePage : int
  member DecoderFallback : DecoderFallback with get, set
  member EncoderFallback : EncoderFallback with get, set
  member EncodingName : string
  member Equals : value:obj -> bool
  member GetByteCount : chars:char[] -> int + 3 overloads
  member GetBytes : chars:char[] -> byte[] + 5 overloads
  member GetCharCount : bytes:byte[] -> int + 2 overloads
  ...

Full name: System.Text.Encoding
property Encoding.UTF8: Encoding
Encoding.GetBytes(s: string) : byte []
Encoding.GetBytes(chars: char []) : byte []
Encoding.GetBytes(chars: char [], index: int, count: int) : byte []
Encoding.GetBytes(chars: nativeptr<char>, charCount: int, bytes: nativeptr<byte>, byteCount: int) : int
Encoding.GetBytes(s: string, charIndex: int, charCount: int, bytes: byte [], byteIndex: int) : int
Encoding.GetBytes(chars: char [], charIndex: int, charCount: int, bytes: byte [], byteIndex: int) : int
Stream.Write(buffer: byte [], offset: int, count: int) : unit
property Array.Length: int
Stream.Flush() : unit
val filterHttpHeader : input:seq<char> -> seq<char>

Full name: Script.filterHttpHeader
val input : seq<char>
Multiple items
val seq : sequence:seq<'T> -> seq<'T>

Full name: Microsoft.FSharp.Core.Operators.seq

--------------------
type seq<'T> = Collections.Generic.IEnumerable<'T>

Full name: Microsoft.FSharp.Collections.seq<_>
Multiple items
val char : value:'T -> char (requires member op_Explicit)

Full name: Microsoft.FSharp.Core.Operators.char

--------------------
type char = Char

Full name: Microsoft.FSharp.Core.char
val filter : (char -> char -> char -> char -> seq<char>)
val a : char
val b : char
val c : char
val d : char
module Seq

from Microsoft.FSharp.Collections
val head : source:seq<'T> -> 'T

Full name: Microsoft.FSharp.Collections.Seq.head
val getChunks : input:seq<char> -> seq<string>

Full name: Script.getChunks
val len : int
val takeWhile : predicate:('T -> bool) -> source:seq<'T> -> seq<'T>

Full name: Microsoft.FSharp.Collections.Seq.takeWhile
val fold : folder:('State -> 'T -> 'State) -> state:'State -> source:seq<'T> -> 'State

Full name: Microsoft.FSharp.Collections.Seq.fold
val s : StringBuilder
Multiple items
type StringBuilder =
  new : unit -> StringBuilder + 5 overloads
  member Append : value:string -> StringBuilder + 18 overloads
  member AppendFormat : format:string * arg0:obj -> StringBuilder + 4 overloads
  member AppendLine : unit -> StringBuilder + 1 overload
  member Capacity : int with get, set
  member Chars : int -> char with get, set
  member Clear : unit -> StringBuilder
  member CopyTo : sourceIndex:int * destination:char[] * destinationIndex:int * count:int -> unit
  member EnsureCapacity : capacity:int -> int
  member Equals : sb:StringBuilder -> bool
  ...

Full name: System.Text.StringBuilder

--------------------
StringBuilder() : unit
StringBuilder(capacity: int) : unit
StringBuilder(value: string) : unit
StringBuilder(value: string, capacity: int) : unit
StringBuilder(capacity: int, maxCapacity: int) : unit
StringBuilder(value: string, startIndex: int, length: int, capacity: int) : unit
StringBuilder.Append(value: char []) : StringBuilder
   (+0 other overloads)
StringBuilder.Append(value: obj) : StringBuilder
   (+0 other overloads)
StringBuilder.Append(value: uint64) : StringBuilder
   (+0 other overloads)
StringBuilder.Append(value: uint32) : StringBuilder
   (+0 other overloads)
StringBuilder.Append(value: uint16) : StringBuilder
   (+0 other overloads)
StringBuilder.Append(value: decimal) : StringBuilder
   (+0 other overloads)
StringBuilder.Append(value: float) : StringBuilder
   (+0 other overloads)
StringBuilder.Append(value: float32) : StringBuilder
   (+0 other overloads)
StringBuilder.Append(value: int64) : StringBuilder
   (+0 other overloads)
StringBuilder.Append(value: int) : StringBuilder
   (+0 other overloads)
StringBuilder.ToString() : string
StringBuilder.ToString(startIndex: int, length: int) : string
val s : string
type Int32 =
  struct
    member CompareTo : value:obj -> int + 1 overload
    member Equals : obj:obj -> bool + 1 overload
    member GetHashCode : unit -> int
    member GetTypeCode : unit -> TypeCode
    member ToString : unit -> string + 3 overloads
    static val MaxValue : int
    static val MinValue : int
    static member Parse : s:string -> int + 3 overloads
    static member TryParse : s:string * result:int -> bool + 1 overload
  end

Full name: System.Int32
Int32.Parse(s: string) : int
Int32.Parse(s: string, provider: IFormatProvider) : int
Int32.Parse(s: string, style: Globalization.NumberStyles) : int
Int32.Parse(s: string, style: Globalization.NumberStyles, provider: IFormatProvider) : int
namespace System.Globalization
type NumberStyles =
  | None = 0
  | AllowLeadingWhite = 1
  | AllowTrailingWhite = 2
  | AllowLeadingSign = 4
  | AllowTrailingSign = 8
  | AllowParentheses = 16
  | AllowDecimalPoint = 32
  | AllowThousands = 64
  | AllowExponent = 128
  | AllowCurrencySymbol = 256
  ...

Full name: System.Globalization.NumberStyles
field Globalization.NumberStyles.HexNumber = 515
val str : StringBuilder
val take : count:int -> source:seq<'T> -> seq<'T>

Full name: Microsoft.FSharp.Collections.Seq.take
val cl : TcpClient

Full name: Script.cl
Multiple items
type TcpClient =
  new : unit -> TcpClient + 3 overloads
  member Available : int
  member BeginConnect : host:string * port:int * requestCallback:AsyncCallback * state:obj -> IAsyncResult + 2 overloads
  member Client : Socket with get, set
  member Close : unit -> unit
  member Connect : remoteEP:IPEndPoint -> unit + 3 overloads
  member Connected : bool
  member EndConnect : asyncResult:IAsyncResult -> unit
  member ExclusiveAddressUse : bool with get, set
  member GetStream : unit -> NetworkStream
  ...

Full name: System.Net.Sockets.TcpClient

--------------------
TcpClient() : unit
TcpClient(localEP: IPEndPoint) : unit
TcpClient(family: AddressFamily) : unit
TcpClient(hostname: string, port: int) : unit
TcpClient.Connect(remoteEP: IPEndPoint) : unit
TcpClient.Connect(ipAddresses: IPAddress [], port: int) : unit
TcpClient.Connect(address: IPAddress, port: int) : unit
TcpClient.Connect(hostname: string, port: int) : unit
val out : NetworkStream

Full name: Script.out
TcpClient.GetStream() : NetworkStream
member Stream.WriteString : str:string -> unit
val async : AsyncBuilder

Full name: Microsoft.FSharp.Core.ExtraTopLevelOperators.async
Stream.ReadByte() : int
val map : mapping:('T -> 'U) -> source:seq<'T> -> seq<'U>

Full name: Microsoft.FSharp.Collections.Seq.map
val b : int
val iter : action:('T -> unit) -> source:seq<'T> -> unit

Full name: Microsoft.FSharp.Collections.Seq.iter
type Console =
  static member BackgroundColor : ConsoleColor with get, set
  static member Beep : unit -> unit + 1 overload
  static member BufferHeight : int with get, set
  static member BufferWidth : int with get, set
  static member CapsLock : bool
  static member Clear : unit -> unit
  static member CursorLeft : int with get, set
  static member CursorSize : int with get, set
  static member CursorTop : int with get, set
  static member CursorVisible : bool with get, set
  ...

Full name: System.Console
Console.WriteLine() : unit
   (+0 other overloads)
Console.WriteLine(value: string) : unit
   (+0 other overloads)
Console.WriteLine(value: obj) : unit
   (+0 other overloads)
Console.WriteLine(value: uint64) : unit
   (+0 other overloads)
Console.WriteLine(value: int64) : unit
   (+0 other overloads)
Console.WriteLine(value: uint32) : unit
   (+0 other overloads)
Console.WriteLine(value: int) : unit
   (+0 other overloads)
Console.WriteLine(value: float32) : unit
   (+0 other overloads)
Console.WriteLine(value: float) : unit
   (+0 other overloads)
Console.WriteLine(value: decimal) : unit
   (+0 other overloads)
Multiple items
type Async
static member AsBeginEnd : computation:('Arg -> Async<'T>) -> ('Arg * AsyncCallback * obj -> IAsyncResult) * (IAsyncResult -> 'T) * (IAsyncResult -> unit)
static member AwaitEvent : event:IEvent<'Del,'T> * ?cancelAction:(unit -> unit) -> Async<'T> (requires delegate and 'Del :> Delegate)
static member AwaitIAsyncResult : iar:IAsyncResult * ?millisecondsTimeout:int -> Async<bool>
static member AwaitTask : task:Task<'T> -> Async<'T>
static member AwaitWaitHandle : waitHandle:WaitHandle * ?millisecondsTimeout:int -> Async<bool>
static member CancelDefaultToken : unit -> unit
static member Catch : computation:Async<'T> -> Async<Choice<'T,exn>>
static member FromBeginEnd : beginAction:(AsyncCallback * obj -> IAsyncResult) * endAction:(IAsyncResult -> 'T) * ?cancelAction:(unit -> unit) -> Async<'T>
static member FromBeginEnd : arg:'Arg1 * beginAction:('Arg1 * AsyncCallback * obj -> IAsyncResult) * endAction:(IAsyncResult -> 'T) * ?cancelAction:(unit -> unit) -> Async<'T>
static member FromBeginEnd : arg1:'Arg1 * arg2:'Arg2 * beginAction:('Arg1 * 'Arg2 * AsyncCallback * obj -> IAsyncResult) * endAction:(IAsyncResult -> 'T) * ?cancelAction:(unit -> unit) -> Async<'T>
static member FromBeginEnd : arg1:'Arg1 * arg2:'Arg2 * arg3:'Arg3 * beginAction:('Arg1 * 'Arg2 * 'Arg3 * AsyncCallback * obj -> IAsyncResult) * endAction:(IAsyncResult -> 'T) * ?cancelAction:(unit -> unit) -> Async<'T>
static member FromContinuations : callback:(('T -> unit) * (exn -> unit) * (OperationCanceledException -> unit) -> unit) -> Async<'T>
static member Ignore : computation:Async<'T> -> Async<unit>
static member OnCancel : interruption:(unit -> unit) -> Async<IDisposable>
static member Parallel : computations:seq<Async<'T>> -> Async<'T []>
static member RunSynchronously : computation:Async<'T> * ?timeout:int * ?cancellationToken:CancellationToken -> 'T
static member Sleep : millisecondsDueTime:int -> Async<unit>
static member Start : computation:Async<unit> * ?cancellationToken:CancellationToken -> unit
static member StartAsTask : computation:Async<'T> * ?taskCreationOptions:TaskCreationOptions * ?cancellationToken:CancellationToken -> Task<'T>
static member StartChild : computation:Async<'T> * ?millisecondsTimeout:int -> Async<Async<'T>>
static member StartChildAsTask : computation:Async<'T> * ?taskCreationOptions:TaskCreationOptions -> Async<Task<'T>>
static member StartImmediate : computation:Async<unit> * ?cancellationToken:CancellationToken -> unit
static member StartWithContinuations : computation:Async<'T> * continuation:('T -> unit) * exceptionContinuation:(exn -> unit) * cancellationContinuation:(OperationCanceledException -> unit) * ?cancellationToken:CancellationToken -> unit
static member SwitchToContext : syncContext:SynchronizationContext -> Async<unit>
static member SwitchToNewThread : unit -> Async<unit>
static member SwitchToThreadPool : unit -> Async<unit>
static member TryCancelled : computation:Async<'T> * compensation:(OperationCanceledException -> unit) -> Async<'T>
static member CancellationToken : Async<CancellationToken>
static member DefaultCancellationToken : CancellationToken

Full name: Microsoft.FSharp.Control.Async

--------------------
type Async<'T>

Full name: Microsoft.FSharp.Control.Async<_>
static member Async.Start : computation:Async<unit> * ?cancellationToken:Threading.CancellationToken -> unit
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More information

Link:http://fssnip.net/2t
Posted:13 years ago
Author:Ankur Dhama
Tags: http , chunked encoding