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Function to generate circular infinite sequence from a list

Function to generate circular infinite sequence from a list

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open System
open System.IO

let generateCircularSeq (lst:'a list) = 
    let rec next () = 
        seq {
            for element in lst do
                yield element
            yield! next()
        }
    next()

for i in [1;2;3;4;5;6;7;8;9;10] |> generateCircularSeq |> Seq.take 12 do
    i |> Console.WriteLine 
namespace System
namespace System.IO
val generateCircularSeq : lst:'a list -> seq<'a>

Full name: Script.generateCircularSeq
val lst : 'a list
type 'T list = List<'T>

Full name: Microsoft.FSharp.Collections.list<_>
val next : (unit -> seq<'a>)
Multiple items
val seq : sequence:seq<'T> -> seq<'T>

Full name: Microsoft.FSharp.Core.Operators.seq

--------------------
type seq<'T> = Collections.Generic.IEnumerable<'T>

Full name: Microsoft.FSharp.Collections.seq<_>
val element : 'a
val i : int
module Seq

from Microsoft.FSharp.Collections
val take : count:int -> source:seq<'T> -> seq<'T>

Full name: Microsoft.FSharp.Collections.Seq.take
type Console =
  static member BackgroundColor : ConsoleColor with get, set
  static member Beep : unit -> unit + 1 overload
  static member BufferHeight : int with get, set
  static member BufferWidth : int with get, set
  static member CapsLock : bool
  static member Clear : unit -> unit
  static member CursorLeft : int with get, set
  static member CursorSize : int with get, set
  static member CursorTop : int with get, set
  static member CursorVisible : bool with get, set
  ...

Full name: System.Console
Console.WriteLine() : unit
   (+0 other overloads)
Console.WriteLine(value: string) : unit
   (+0 other overloads)
Console.WriteLine(value: obj) : unit
   (+0 other overloads)
Console.WriteLine(value: uint64) : unit
   (+0 other overloads)
Console.WriteLine(value: int64) : unit
   (+0 other overloads)
Console.WriteLine(value: uint32) : unit
   (+0 other overloads)
Console.WriteLine(value: int) : unit
   (+0 other overloads)
Console.WriteLine(value: float32) : unit
   (+0 other overloads)
Console.WriteLine(value: float) : unit
   (+0 other overloads)
Console.WriteLine(value: decimal) : unit
   (+0 other overloads)
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More information

Link:http://fssnip.net/1N
Posted:6 years ago
Author:Ankur Dhama
Tags: sequence , seq