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derived ctor fail
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|
type BadBaseClass =
val mutable state : string
new () as o =
{ state = "BadBaseClass" }
then o.SetState()
abstract SetState : unit -> unit
default o.SetState() = ()
type DerivedFromBad =
inherit BadBaseClass
new () as o =
{ inherit BadBaseClass(); }
then o.state <- "DerivedFromBad "
override o.SetState() =
stdout.WriteLine(o.state)
let b = new DerivedFromBad()
|
BadBaseClass.state: string
Multiple items
val string : value:'T -> string
Full name: Microsoft.FSharp.Core.Operators.string
--------------------
type string = System.String
Full name: Microsoft.FSharp.Core.string
val o : BadBaseClass
override BadBaseClass.SetState : unit -> unit
abstract member BadBaseClass.SetState : unit -> unit
Full name: Script.BadBaseClass.SetState
type unit = Unit
Full name: Microsoft.FSharp.Core.unit
override BadBaseClass.SetState : unit -> unit
Full name: Script.BadBaseClass.SetState
Multiple items
type DerivedFromBad =
inherit BadBaseClass
new : unit -> DerivedFromBad
override SetState : unit -> unit
Full name: Script.DerivedFromBad
--------------------
new : unit -> DerivedFromBad
Multiple items
type BadBaseClass =
new : unit -> BadBaseClass
val mutable state: string
abstract member SetState : unit -> unit
override SetState : unit -> unit
Full name: Script.BadBaseClass
--------------------
new : unit -> BadBaseClass
val o : DerivedFromBad
override DerivedFromBad.SetState : unit -> unit
Full name: Script.DerivedFromBad.SetState
val stdout<'T> : System.IO.TextWriter
Full name: Microsoft.FSharp.Core.Operators.stdout
val b : DerivedFromBad
Full name: Script.b
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