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vortex level 0 over the wire
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|
(* Vortext level0 OTW*)
open System
open System.Net.Sockets
let server, port = "vortex.labs.overthewire.org", 5842
(* tried to remove new but we get annoying useless warnings *)
let s = (new TcpClient(server, port)).GetStream()
let recvData recvLen =
let buff = Array.zeroCreate recvLen
s.Read(buff, 0, buff.Length)
let sendData data =
s.Write(data, 0, data.Length)
printfn "%A" (Text.Encoding.Default.GetString(recvData 40))
[for i in 0..3 do yield recvData 4 ]
|> List.map(fun e -> BitConverter.ToInt32(e,0) )
|> List.fold (+) 0
|> BitConverter.GetBytes
|> sendData
|
namespace System
namespace System.Net
namespace System.Net.Sockets
val server : string
Full name: Script.server
val port : int
Full name: Script.port
val s : NetworkStream
Full name: Script.s
Multiple items
type TcpClient =
new : unit -> TcpClient + 3 overloads
member Available : int
member BeginConnect : host:string * port:int * requestCallback:AsyncCallback * state:obj -> IAsyncResult + 2 overloads
member Client : Socket with get, set
member Close : unit -> unit
member Connect : remoteEP:IPEndPoint -> unit + 3 overloads
member Connected : bool
member EndConnect : asyncResult:IAsyncResult -> unit
member ExclusiveAddressUse : bool with get, set
member GetStream : unit -> NetworkStream
...
Full name: System.Net.Sockets.TcpClient
--------------------
TcpClient() : unit
TcpClient(localEP: Net.IPEndPoint) : unit
TcpClient(family: AddressFamily) : unit
TcpClient(hostname: string, port: int) : unit
val recvData : recvLen:int -> int
Full name: Script.recvData
val recvLen : int
val buff : byte []
type Array =
member Clone : unit -> obj
member CopyTo : array:Array * index:int -> unit + 1 overload
member GetEnumerator : unit -> IEnumerator
member GetLength : dimension:int -> int
member GetLongLength : dimension:int -> int64
member GetLowerBound : dimension:int -> int
member GetUpperBound : dimension:int -> int
member GetValue : [<ParamArray>] indices:int[] -> obj + 7 overloads
member Initialize : unit -> unit
member IsFixedSize : bool
...
Full name: System.Array
val zeroCreate : count:int -> 'T []
Full name: Microsoft.FSharp.Collections.Array.zeroCreate
NetworkStream.Read(buffer: byte [], offset: int, size: int) : int
property Array.Length: int
val sendData : data:byte [] -> unit
Full name: Script.sendData
val data : byte []
NetworkStream.Write(buffer: byte [], offset: int, size: int) : unit
val printfn : format:Printf.TextWriterFormat<'T> -> 'T
Full name: Microsoft.FSharp.Core.ExtraTopLevelOperators.printfn
namespace System.Text
type Encoding =
member BodyName : string
member Clone : unit -> obj
member CodePage : int
member DecoderFallback : DecoderFallback with get, set
member EncoderFallback : EncoderFallback with get, set
member EncodingName : string
member Equals : value:obj -> bool
member GetByteCount : chars:char[] -> int + 3 overloads
member GetBytes : chars:char[] -> byte[] + 5 overloads
member GetCharCount : bytes:byte[] -> int + 2 overloads
...
Full name: System.Text.Encoding
property Text.Encoding.Default: Text.Encoding
Text.Encoding.GetString(bytes: byte []) : string
Text.Encoding.GetString(bytes: byte [], index: int, count: int) : string
val i : int
Multiple items
module List
from Microsoft.FSharp.Collections
--------------------
type List<'T> =
| ( [] )
| ( :: ) of Head: 'T * Tail: 'T list
interface IEnumerable
interface IEnumerable<'T>
member Head : 'T
member IsEmpty : bool
member Item : index:int -> 'T with get
member Length : int
member Tail : 'T list
static member Cons : head:'T * tail:'T list -> 'T list
static member Empty : 'T list
Full name: Microsoft.FSharp.Collections.List<_>
val map : mapping:('T -> 'U) -> list:'T list -> 'U list
Full name: Microsoft.FSharp.Collections.List.map
val e : int
type BitConverter =
static val IsLittleEndian : bool
static member DoubleToInt64Bits : value:float -> int64
static member GetBytes : value:bool -> byte[] + 9 overloads
static member Int64BitsToDouble : value:int64 -> float
static member ToBoolean : value:byte[] * startIndex:int -> bool
static member ToChar : value:byte[] * startIndex:int -> char
static member ToDouble : value:byte[] * startIndex:int -> float
static member ToInt16 : value:byte[] * startIndex:int -> int16
static member ToInt32 : value:byte[] * startIndex:int -> int
static member ToInt64 : value:byte[] * startIndex:int -> int64
...
Full name: System.BitConverter
BitConverter.ToInt32(value: byte [], startIndex: int) : int
val fold : folder:('State -> 'T -> 'State) -> state:'State -> list:'T list -> 'State
Full name: Microsoft.FSharp.Collections.List.fold
BitConverter.GetBytes(value: float) : byte []
BitConverter.GetBytes(value: float32) : byte []
BitConverter.GetBytes(value: uint64) : byte []
BitConverter.GetBytes(value: uint32) : byte []
BitConverter.GetBytes(value: uint16) : byte []
BitConverter.GetBytes(value: int64) : byte []
BitConverter.GetBytes(value: int) : byte []
BitConverter.GetBytes(value: int16) : byte []
BitConverter.GetBytes(value: char) : byte []
BitConverter.GetBytes(value: bool) : byte []
More information